Software: 3ds max - Zbrush - Photoshop.
Experience: Hi-res modelling/sculpting - Anatomy.
From a personal concept inspired by crysis nanosuit and human anatomy.
I worked and learn a lot with this model: anatomy, hi-res sculpting and modelling, I really improve my work on complex 3d.
I have started to create a low poly version of female body in 3ds max, then I worked on Zbrush to create the hi-res model, (see below). With the hi-res done, I drawn a mask in zbrush to guide my retopology of the CyberSuit; then I exported the Suit to 3ds max to finished it.