Baneling

Personal Project.
Software I used: Zbrush - Photoshop.
Experience: Organic Sculpt- Hi-res - Polypaint - Rendering - Compositing.

I have done this creature entirely with Zbrush, I used dynamesh and zsphere for sculpt, polypaint for texture.
Rendered pass with Zbrush and compose in Photoshop.
Inspired by Baneling Zerg from Starcraft 2.

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